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- By Dan Power, University of Northern Iowa
- August 27, 2008
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- Iowa metaverse owns SL Iowa
- [7:11] Leinad Meriman: I served
as project manager for the Iowa build
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- When did this begin?
- I learned about SL in two presentation in Spring 2007, one by an
academic and one by a business woman
- I started socially in May 2007 and established DSW in summer 2007
- I think the main pluses are free client, reusable objects, building
tools and corporate visibility
- Who was involved in project initiation process for virtual Iowa?
- Myself and primarily my associate dean and department head
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- Main stakeholders initially were my wife and I and UNI College of
Business
- A lawyer set up the corporation
- My target audience is Iowans, former Iowans and their friends,
especially those in SL
- Expected benefits for the audience include social network, social activities, links to UNI, information about RL Iowa, experience
with virtual worlds
- RL students at UNI also come to Iowa
- The learning curve encourages focus on techno savvy, 18-35 year old
people
- How will users get exposed or aware of your SL project? How are users
expected to participate in your SL project?
- We list Iowa in search, hold events, promote it some in RL Iowa
- People can participate in courses, as volunteers, in entrepreneurial
activities, socially
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- Check mission of Iowa Metaverse, Inc.
- Accomplishing the mission/vision by making SL Iowa a friendly PG
community
- Create a place where Iowans and former Iowans and their friends, i.e.,
students, business people, faculty can come and have a great experience
- Short-term was getting it built, big project, then generating traffic
and visibility
- long term objectives for developing a SL presence -- economic
development, relocation, teaching
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- I had been in SL about 9 months assessing feasibility, had a prior
project on a smaller scale called decision Support World
- The biggest issues have been learning time in SL and the adult content
in some parts
- The cost of building is and issue and my University was not ready for
owning and funding virtual land projects
- Prior to the project I spent a lot of time learning about SL and making
friends
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- I received a salary from UNI CBA for serving as vBusiness
coordinator, my consulting
company loaned funds to Iowa Metaverse to get things started
- This project involved lots of volunteer labor and some in kind land
grants for services
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- Started with a square on a whiteboard that was approx. 64 cm by 64
cm. An island is a maximum of 256
m by 256 m.
- Started trying different layouts.
In retrospect, a grid system would have helped.
- Got feedback on the layout.
- The project was built in parts more than phases, 4 quadrants for the
island.
- 3 primary builders.
- Some prefab content.
- I did the layout, design and project management and coordination.
- Project took much longer than planned, due to volunteer labor.
- Goal had been for a 2-3 month build based on knowledge of other
projects.
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- Brainstorming, spoke with
interested parties
- We went through 9 versions of the design plan and 2D sketchs, iterative design
- The basics stayed the same, but got less ambitious as I learned what was
possible in 16 acres
- Virtual Iowawas primarily my vision and my Dean wanted a virtual College
of Business building
- The requirements elicitation was in terms of content, trying to create
an environment for repeat visits and to attract target audience
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- Started with a white board drawing in 2D
- Created a design projects list
- Learned the island management tools, played and experimented with the
terrain
- If something worked I kept it,
otherwise threw it away and tried again
- Some people still remember the waterslide we had
- Some want it back!
- Calling the island Iowa created the vision, the town became River City
because of Merridith Willson's Music Man
- Some parts are replicas, the theme was midwest americana
- Every part of the build has a story
- We have RL verisimilitude in parts, but an idealized Iowa, it never
snows or rains, always early June
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- We bought some structures,
modified some scripts
- Teleport system was purchased and I installed it
- Balloon tour, I laid out the tour and wrote the narrative, our scripter
taught me how to change and modify it
- Furniture
- Some of the textures, like roads
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- Traffic counter in the welcome station, I get notices when people take
the balloon tour
- See our ratings in search
- Traffic, events, size of the Iowa group
- Tenants in stores
- Revenue will hopefully follow
- Island is decentralized, venue operators initiate events, occasionally I
fund events like the Bix Beiderbecke festival we had end of July
- A successful island in SL needs many people involved
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- 3 credit vBusiness Entrepreneurship independent study summer 2008
- MBA Topics class started meeting in Virtual Iowa Wednesday 8/27 for 5
weeks
- The1 credit course is titled “Using SL for Decision Support”
- Students will attend some lectures and research SL tools and venues
- We will use various meeting venues in Virtual Iowa
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- With over 12,000 islands in SL,
you need a niche to build a community, much of SL is unused
- I wanted an island with a constituency, I live in Iowa, grew up in Iowa,
I know Iowa
- I care about Iowa and work here
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- The 16 acres of the initial Iowa region called Iowa will have a variety
of attractions and features, including:
- 1. bicycle trails and a bic ycle shop with a 15 minutes rental bicycle and bicycle sales, also
clothing and accessories
- 2. Iowa river swimming and waterslide. Rafts, free swiming pose,
changing rooms, swim suits
- 3. Spirit Jazz Club and live music venue
- 4. University of Northern Iowa College of Business Building and UNI
Campanille, outdoor 30 seat classroom
- 5. Coffee house and 4 shop business district for entrepreneurial
startups
- 6. Office park and meeting room for Iowa nonprofits organizations
- 7. State Fair venue with animals and rollercoaster
- 8. Welcome Center
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- 3.A. Define the purpose(s)
- 3.B. Content. Determine what artifacts, information, experiences will
help accomplish
- the purpose.
- 3.C. Identify requirements. Plans, scripts, builds, external data
dynamic content
- 3.D. Find Design tools. What are initial 2D layout advantages? How much
is 256
- meters by 256 meters? What is possible in that space? Create 3D model.
- 3.E. Staffing is key Hiring and managing builders on a large size
project. Partners versus temporary employees.
- 3.F. Scaling in 3D. Building to
scale or not? A build in SL is art. What is need to create the
association with reality when desired and create shared experiences? How
much verisimilitude is needed?
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- 3.G. Reusable objects. When
should you buy and when build? Custom builds are expensive and time
consuming. A build can be part
custom and part purchased.
- 3.H. Complete island builds vs. smaller size builds. Need for Island Management and terrain
design. Creating parcels and
managing parcel rights. Using facilities like Rockcliffe Universit
Consortium
- 3.J. All the details, landscaping, furnishing, art. The finishing
touches are important.
- 3.K. Linking it all together.
Keeping backups. Transfering a "big" build to another
location is difficult.
- 3. L. Need for ongoing marketing and management. One person can't create
and operate an active virtual space that is 24/7/365.
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